Anno 1800 Lan Multiplayer Link __link__ -

does not support native offline LAN multiplayer or system link. To play with others—even those in the same physical location—all participants must have an active internet connection and be logged into Ubisoft Connect Multiplayer Connection Requirements

While "LAN play" in the traditional offline sense is not available, you can play locally by using the standard online multiplayer features. Internet Connectivity

: An active internet connection is mandatory to set up or load a multiplayer session. Unique Accounts

: Each player must own their own copy of the game and have a unique Ubisoft account; you cannot use one license across multiple PCs for multiplayer. Friendship Link

: Players must be on each other's Ubisoft Connect friends list to invite one another to a session. How to Start a "Local" Session

To play with someone in your home, follow the standard hosting procedure while both connected to your local network: Launch the Game anno 1800 lan multiplayer link

: Both players must launch Anno 1800 while online and connected to matchmaking. Host a Match : One player goes to the Multiplayer , and then chooses Host New Game Invite Players icon (PC) or

(Console) under your name to invite your friend via their Ubisoft Connect name. If you enable the "Friend Game"

option during setup, your friends can join without an invitation. Game Modes

: Up to four players can control the same faction, sharing resources and finances. Competitive : Players manage their own empires independently. Technical Limitations & Virtual LAN

Step 1: Ensure Game Versions Match

All players must have the same game version and the same set of DLCs enabled. Mismatched DLC will make the lobby incompatible. The host’s DLC selection determines what everyone plays with. does not support native offline LAN multiplayer or

Step 3: The "Direct Link" Bypass (For tricky networks)

If the game does not appear in the lobby list despite being on the same switch, you can use the Ubisoft Connect overlay to force the link:

  1. Host starts the lobby and waits in the "Waiting for players" screen.
  2. Host presses Shift + F2 to open Ubisoft Connect overlay.
  3. Host opens Friends list, right-clicks the friend’s name, selects "Invite to Game."
  4. Client accepts via the notification popup.
    • Why this works: The invite system uses the Ubisoft peer-to-peer protocol, which will attempt a direct UDP hole punch to the local IP first before failing over to the relay.

Common connectivity problems & fixes

Procedure

Step 1: Offline-first preparation
Launch Ubisoft Connect on each PC, log in, then go offline (click your avatar → Go Offline). Note: You must have logged in online at least once on that PC before.

Step 2: Launch Anno 1800
Start the game. It will complain about being offline – ignore it. You can still host/join LAN games.

Step 3: Host creates the game

Step 4: Join via direct IP (most reliable)
On client PCs: Host starts the lobby and waits in the

Step 5: Verify LAN traffic
On the host PC, open Command Prompt as admin and run:
netstat -an | findstr "18000"
You should see UDP 192.168.x.x:18000 ESTABLISHED with the client’s IP.


Co-op Mode: The Best LAN Experience

If you have a friend on the same network, Co-op mode is where LAN truly shines. In co-op, two or more players control the same company. You can split responsibilities:

Because there is no network lag over LAN, co-op feels nearly seamless. You can both pause, build, and issue commands simultaneously. It’s an excellent way to teach a new player or tackle a massive empire together.

Problem 1: The UPnP (Universal Plug and Play) Trap

Anno 1800 tries to use UPnP to forward ports on your router. On a LAN, you don't want this. Disable UPnP on your router for the duration of the LAN party. This forces the game to use raw local sockets.

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