Artcam Pro 9.1 Tutorial -
ArtCAM Pro 9.1 is a specialized software used primarily by artists and woodworkers to design 2D and 3D reliefs for CNC machining. Although officially discontinued by
in 2018, many users continue to use version 9.1 for its robust 3D modeling and toolpath generation capabilities. Getting Started: Project Setup
To begin any project in ArtCAM Pro 9.1, you must first define your workspace dimensions and origin. Create New Model
: Go to the start screen and select "New Model." You will need to input the Resolution Set Origin
: The origin (zero point) is where your CNC machine will start. By default, it is often the bottom-left, but you can change it to the center of the model via Model > Set Position : Ensure you select either Metric (mm) Imperial (inches) based on your machine's requirements. Tips and Tricks: Changing the Origin
ArtCAM Pro 9.1 is an artistic CAD/CAM software used to transform 2D sketches or bitmaps into intricate 3D reliefs for CNC machining or 3D printing artcam pro 9.1 tutorial
. While officially discontinued by Autodesk in 2018, it remains popular in industries like jewelry, woodworking, and sign-making. 1. Getting Started: Setting Up a New Model
To begin a project, you must define the physical workspace for your design. Create New Model : Open ArtCAM and select "Create New Model". Define Dimensions : Input the width (X) and height (Y) of your material. Resolution
: Set the resolution slider. Higher resolution provides smoother 3D details but requires more processing power. Origin (Datum)
: Choose the starting point (e.g., center or bottom-left) for your CNC machine’s zero position. 2. Design Foundations: Vectors and Bitmaps Designs are created using two primary types of data: : Mathematical paths (lines, arcs). Use the Vector Toolbar to draw rectangles, circles, or freehand lines.
: Image files (BMP, JPG, TIF). You can import an image and use the Bitmap to Vector tool to trace outlines automatically. Import Vectors menu to bring in third-party files like DXF or AI. 3. 3D Relief Creation ArtCAM Pro 9
The core of ArtCAM Pro 9.1 is turning 2D shapes into 3D "reliefs." Shape Editor (F12) : Select a vector and press
to open the Shape Editor. Here you can apply shapes (Round, Pyramid, Flat) and set the angle and height. Relief Combine Modes : Adds the new shape on top of existing ones. Merge High : Only keeps the highest points where shapes overlap. : Carves the shape into the material. 3D Clipart
: Import existing 3D models (STL, OBJ, or RLF files) and position them using the 3D Clipart Tool
It sounds like you’ve come across a reference to ArtCAM Pro 9.1, which is a older but still respected version of Autodesk’s relief modeling and CNC machining software (originally from Delcam). Since Autodesk discontinued ArtCAM in 2018, version 9.1 is now considered “abandonware,” but many hobbyists and small workshops still use it for 2.5D carving, sign making, and jewelry design.
If you’re looking for a guide titled "ArtCAM Pro 9.1 Tutorial", here’s what such a tutorial typically covers, and where you might find it: File > Import > Bitmap for Relief (e
4.2 Method B: Bitmap to Relief (Texture)
For organic detail from an image:
- File > Import > Bitmap for Relief (e.g., a woodgrain or stipple JPEG).
- Position the bitmap over your prism.
- In the Relief from Bitmap dialog:
- Set Maximum Relief Height to 1.5 mm.
- Filter: Smooth.
- Operation: Add (to combine with existing prism).
- Click Apply. The texture is now embossed onto the prism.
Part 1: The Interface and Setup
When you open ArtCAM Pro 9.1, you are greeted with a two-window interface:
- The 2D View: Where you draw vectors, import images, and lay out your design.
- The 3D View: Where you preview the 3D relief and simulate the final carved result.
Step 1: Setting up your Job
- Go to File > New.
- A dialog box will appear asking for the Model Size. Input the width and height of the material you are using (in inches or mm).
- Set the Resolution. Higher resolution creates smoother 3D curves but results in larger file sizes. For beginners, "Medium" or "High" is usually sufficient.
- Click OK.
Part 6: Saving and Output (The Post Processor)
You have vectors, reliefs, and toolpaths. Now you need G-code.
- In the Toolpaths Tab, hold Shift and click on all the toolpaths you want to run (V-Carve, Profile, Rough, Finish).
- Click the "Save Toolpaths" icon (floppy disk icon).
- File Format: Click "Setup."
- Post Processor: This is critical. Select the processor that matches your CNC machine.
- Mach3 users: Select
ArtCAM (G-code)(mm)(*.tap) - ShopBot users: Select
ShopBot (Arc)(inch)(*.sbp) - LinuxCNC: Select
EMC2 G-code (mm)(*.ngc)
- Mach3 users: Select
- Click "Save" . Name your file
Sign_Job.tap. - Transfer the file to your CNC controller and run the simulation again on the machine before cutting wood.
1. The Roughing Pass (Clearing the bulk)
- Select your 3D relief (the dome).
- Click Toolpaths > 3D Roughing.
- Tool: 1/4" End Mill (flat).
- Strategy: Raster along the X-axis.
- Cut Depth:
0.125"per pass. - Margin:
0.02"(leaves a thin skin for the finish pass). - Calculate. This path removes 90% of the material quickly.