Convert-cube-to-xmp Repack -
Convert Cube to XMP: A Practical Guide
4. Conversion Logic
The core conversion steps are:
-
Parse .cube file
- Extract size (N), domain min/max, and table values.
- Normalize table values to 0–1 range (already typical for .cube).
-
Resample (if needed)
- Adobe XMP LUTs often require sizes like 32³ or 64³ (not 33³).
- Interpolate (trilinear or tetrahedral) to target size (e.g., 32³).
-
Encode as base64
- Flatten the 3D table into a linear array of float32 triplets.
- Convert to raw bytes → base64 string.
-
Generate XMP container
- Construct XML with Adobe’s namespace.
- Insert base64 blob into
<crs:LUT1>.
-
Save as .xmp
- Can be sidecar file (
.xmp) or embedded inside DNG.
- Can be sidecar file (
Method 2: 3D LUT Creator (3DLUTC) Workflow
3D LUT Creator is the gold standard for professional colorists who need to move between Resolve and Lightroom. convert-cube-to-xmp
- Launch 3D LUT Creator.
- Load your
.cubefile into the software. - Go to the "Export" menu.
- Select "Adobe Lightroom / ACR Preset (.xmp)" .
- Configure the export: Decide if you want the LUT applied as a "Profile" (in the Calibration panel) or as a "Look" (in the Basic panel). For accuracy, choose "Profile."
- Save the XMP file.
This XMP file will now appear in Lightroom under "Presets" or "Profiles."
2. File Format Anatomy
1. Overview
convert-cube-to-xmp is a tool/script designed to convert color lookup tables (LUTs) from the common .cube format (used by DaVinci Resolve, OpenColorIO, etc.) into Adobe’s XMP structure for LUTs — specifically LUT1 or LUT2 profiles used in Adobe Camera Raw (ACR), Lightroom, and Photoshop. Convert Cube to XMP: A Practical Guide
4
This conversion enables colorists, photographers, and developers to take creative LUTs (film emulations, technical transforms) and apply them within Adobe’s non-destructive raw processing pipeline.