The ART School - Term 2 by Marc Brunet , hosted on Cubebrush, is the second installment in a structured 10-term curriculum designed for digital artists. While the core curriculum has been established for several years, recent updates for the 2025/2026 period include the addition of multi-language subtitles (English, French, and Spanish) and a new weekly study schedule to improve self-pacing. Curriculum Overview
Term 2 shifts from the absolute basics of Term 1 toward more technical construction and digital workflow efficiency. It consists of four main modules:
Visual Communication 2: Advanced principles of visual storytelling and communication.
Photoshop for Digital Production 2: Continued focus on digital tool mastery, including specific assignments for image editing and self-portraiture.
Perspective 2: Advanced 3D space concepts, focusing on more complex primitive forms and environment foundations.
Anatomy 1: Often considered the "highlight" of this term, this module introduces head construction. It covers the proportions and shapes of the head from various angles and simple perspective. Structure and Pace
The term is designed to be completed over roughly six weeks if following the companion study guide, which prescribes daily exercises such as:
Gesture Drawing: Daily practice starting with 2-minute poses and shifting to 10-minute and 1-minute variations.
Construction Practice: Drawing primitive shapes (cylinders, boxes) to build a foundation for anatomy.
Anatomy Assignments: Specifically focusing on drawing 10 heads from reference and 5 from imagination in simple perspective. Key Features and Updates ART School - TERM 2 - Cubebrush
This is Term 2 of ART School * Visual Communication 2. * Photoshop for Digital Prod 2. * Perspective 2. * Anatomy 1. Cubebrush Marco - Art School Journey - Forums - Cubebrush
Unlock Your Creative Potential: Cubebrush Art School Term 2 by Marc Brunet Review
The world of digital art is rapidly evolving, and artists are constantly looking for ways to improve their skills and stay ahead of the curve. One of the most popular and effective ways to learn digital art is through online courses and tutorials. Cubebrush, a well-known platform for digital art education, has recently launched its Art School Term 2 by Marc Brunet, a comprehensive course designed to help artists take their skills to the next level.
In this article, we'll take a closer look at Cubebrush Art School Term 2 by Marc Brunet, exploring its features, benefits, and what sets it apart from other digital art courses on the market.
Who is Marc Brunet?
Marc Brunet is a professional digital artist and instructor with years of experience in the industry. He has worked on numerous high-profile projects and has taught thousands of students through his online courses. Marc's approach to teaching is focused on helping students develop a strong foundation in the fundamentals of digital art, as well as providing them with the skills and knowledge needed to succeed in the industry.
What is Cubebrush Art School Term 2?
Cubebrush Art School Term 2 is a comprehensive online course designed to help artists improve their digital art skills and learn the techniques needed to succeed in the industry. The course is divided into several modules, each focusing on a specific aspect of digital art, including:
Key Features of Cubebrush Art School Term 2
So, what sets Cubebrush Art School Term 2 apart from other digital art courses on the market? Here are some of its key features:
Benefits of Cubebrush Art School Term 2
So, what are the benefits of taking Cubebrush Art School Term 2? Here are just a few: cubebrush art school term 2 by marc brunet new
What to Expect from Cubebrush Art School Term 2
If you're considering taking Cubebrush Art School Term 2, here's what you can expect:
Conclusion
Cubebrush Art School Term 2 by Marc Brunet is a comprehensive online course designed to help artists take their digital art skills to the next level. With its comprehensive curriculum, high-quality video lessons, and personalized feedback, this course is an excellent choice for anyone looking to improve their digital art skills and succeed in the industry. Whether you're a beginner or an experienced artist, Cubebrush Art School Term 2 has something to offer.
Who is this course for?
Cubebrush Art School Term 2 is designed for anyone interested in digital art, including:
What are the prerequisites?
There are no prerequisites for taking Cubebrush Art School Term 2, although students are expected to have a basic understanding of digital art and a computer. A graphics tablet is also recommended.
How much does it cost?
The cost of Cubebrush Art School Term 2 varies depending on the package and payment plan chosen. Students can choose from a variety of payment plans, including a one-time payment or monthly installments.
Is there a refund policy?
Yes, Cubebrush offers a refund policy. Students can request a refund within a certain timeframe if they're not satisfied with the course.
Conclusion
Cubebrush Art School Term 2 by Marc Brunet is an excellent choice for anyone looking to improve their digital art skills and succeed in the industry. With its comprehensive curriculum, high-quality video lessons, and personalized feedback, this course is an investment in your artistic future. Whether you're a beginner or an experienced artist, Cubebrush Art School Term 2 has something to offer.
Marc teaches how to guide the viewer’s eye. This module covers edge control (hard vs. soft edges) and value grouping (keeping your darks together). The goal is to create a "read" in 3 seconds.
The new Term 2 is a 10-week sprint (plus a final project week). Here are the major pillars:
Forget stiff "A-poses." Term 2 starts with the "Line of Action."
Before diving into the content, it is crucial to understand where Term 2 sits in the hierarchy. This is not a beginner course. The curriculum assumes you have already mastered (or at least grasped) the concepts from Term 1.
Marc Brunet’s Cubebrush Art School Term 2 (New Curriculum) is arguably the best value intermediate anatomy course on the market.
It strips away the academic jargon that plagues traditional art schools and replaces it with a gamer’s mentality: Grind the tutorial, beat the boss (the turnaround), level up. If you put in the 15 hours a week, you will walk away able to draw any human pose from imagination.
Cost: Approximately $39–$49/month (or included in the annual plan).
Time commitment: 10 weeks (but most students take 12-14 weeks to finish the final project). The ART School - Term 2 by Marc
Note: Pricing and specific curriculum modules are subject to change. Always check the official Cubebrush website for the latest syllabus.
Art School for Digital Artists: Term 2 Marc Brunet is a structured, college-level curriculum designed to transition students from basic fundamentals to intermediate construction and professional workflows. The program recently received several updates, including localized subtitles and a comprehensive weekly study guide. What’s New & Recent Updates
Recent enhancements to Term 2 focus on accessibility and structured learning: Expanded Language Support
: Multi-language subtitles have been added throughout 2024–2026, including English, Spanish, French, and Japanese (in progress). Weekly Study Companion Guide
: A major update (late 2023) added a 23-page PDF guide that outlines a clear, 8-week schedule for Term 2, detailing exactly which videos to watch and which assignments to complete daily. Updated Video Assets : Minor technical fixes and the addition of timestamps
for all videos were completed in late 2025 to improve navigation. Term 2 Curriculum Breakdown Term 2 consists of approximately 9 hours and 25 minutes of video content across four core modules: Core Learning Objectives Visual Communication 2
Focuses on professional standards and advanced visual storytelling. Photoshop for Prod 2
Covers advanced digital production tools, including specialized brushes and layer workflows. Perspective 2
Moves into complex forms, 3-point perspective, and architectural construction. Deep dive into Portrait Drawing
, focusing on head construction, facial features, and proportions. Included Features & Resources Video Lessons
: High-definition video files that can be streamed or downloaded for offline study. Assignments
: Practical homework for each module designed to build a professional portfolio. Bonus Files
: Access to Marc Brunet's custom Photoshop brushes and practice PSD files. Community Access : Lifetime access to a private Discord community
and Cubebrush forums for feedback and collaboration with other students. Lifetime Updates
: Any future additions or re-recordings for Term 2 are provided for free to existing owners. Is It Right For You? Reviewers from
highlight that while the course is self-paced, it is densely packed. It is recommended for artists who want a "no-fluff" alternative to traditional art school and are disciplined enough to follow the provided Weekly Study Guide without active instructor supervision. Are you planning to start with first, or are you looking to jump straight into with prior experience? ART School on Cubebrush.co - Marc Brunet
ART School for Digital Artists: Term 2 , created by Marc Brunet and hosted on
, is a foundational module focusing on core technical and artistic skills. Recent updates as of 2026 have introduced expanded language support, including French, Spanish, and Japanese subtitles, as well as a refined study guide. Core Curriculum Overview
Term 2 consists of four primary classes totaling approximately 9 hours and 19 minutes of video content:
: Introduction to the human figure, with a focus on constructing the head from memory and basic gesture drawing. Perspective 2
: Advanced spatial reasoning, including assignments on drawing primitives and complex environmental structures. Photoshop for Digital Production 2 Fundamentals : This module covers the basics of
: Continued instruction on utilizing digital tools efficiently for professional-level workflows. Visual Communication 2
: Focuses on the principles of storytelling and effective visual design within digital art. Recent Updates & Features (2025–2026)
The "new" versions of the course include several major quality-of-life and content improvements: Study Resources 23-page Weekly Study Companion Guide
was added to provide a structured 40-week roadmap for the entire program. Multi-Language Support : Complete subtitles are now available in English, Spanish, and French , with Japanese, German, and Italian currently in progress. Technical Refinements : Minor fixes to the Visual Communication 2 class were implemented in late 2025.
: Purchase includes lifetime access to the files (stream or download) and all future updates for free. User Experience & Learning Path Difficulty
: Reviewers note the course is highly structured but can be fast-paced for absolute beginners, often requiring extra practice sessions beyond the provided assignments. Assignments
: Term 2 includes specific daily and weekly tasks, such as drawing 30-second gestures, self-portraits from a mirror, and head studies from professional references.
: Full enrollment grants access to a private Discord community and a dedicated student forum for peer feedback. For those looking to trial the program, a Trial Version is available which includes a sample of the class from Term 2. included in the Term 2 study guide?
My honest review of the Marc Brunet Art "School" in 2025 : r/ArtistLounge
In the world of digital art, the story of ART School - TERM 2
is one of bridge-building between raw creativity and professional-grade technical skill. Created by Marc Brunet
, a former Senior Artist at Blizzard Entertainment who worked on titles like StarCraft II
, this curriculum was born from his desire to provide an affordable alternative to traditional, high-cost art institutions. After spending nearly a decade in the industry, Brunet founded
to empower creators with the tools and education he wished he had early in his career. The Term 2 Journey
If Term 1 is about getting comfortable with the digital canvas,
is where the artist begins to understand the "soul" of their subjects through four core pillars:
: This is often considered the "boss battle" for many students. It moves beyond basic shapes to the construction of the human figure, focusing on how muscles and bone structures create believable characters. Perspective 2
: Moving past simple horizon lines, this section dives into complex environments, helping artists build worlds that feel deep and immersive. Photoshop for Digital Prod 2 : This builds on technical efficiency, teaching advanced
workflows used by professionals to speed up their output without sacrificing quality. Visual Communication 2
: Here, the focus shifts to storytelling. It teaches how to use visual elements to communicate a character’s personality or a scene’s mood before a single word is written. Why It Resonates The "story" of this term is about transformation
. Students often enter Term 2 as hobbyists and emerge with the foundational discipline required for concept art and illustration. By distilling complex academic concepts into simplified, actionable lessons, Brunet has guided over 30,000 students through this digital gauntlet. specific study schedule for Term 2, or do you need a breakdown of the assignments included in these modules? ART School - TERM 2 - Cubebrush
This is Term 2 of ART School * Visual Communication 2. * Photoshop for Digital Prod 2. * Perspective 2. * Anatomy 1. cubebrush.co ART School on Cubebrush.co - Marc Brunet