Evil Hunter Tycoon Wiki ((full)) Official
Evil Hunter Tycoon Wiki
Evil Hunter Tycoon is a mobile simulation and role-playing game (RPG) developed by Superplanet, available on iOS and Android platforms. Unlike traditional action-RPGs where the player controls a single hero, Evil Hunter Tycoon places the user in the role of a strategic manager. The core objective is to build, expand, and manage a settlement that recruits and equips Hunters whose sole purpose is to eradicate monsters spawned from an endless evil source known as the "Abyss."
This wiki serves as a comprehensive guide to the game’s mechanics, lore, character classes, gear systems, and end-game strategies. Evil Hunter Tycoon Wiki
What the wiki should cover (core pages)
- Home / Overview: Short game description, genre, platforms, release date, developer/publisher, key selling points.
- Getting Started: New-player tips, basic controls, UI walkthrough, first 30 minutes progression plan.
- Mechanics & Systems: Summarized pages for Economy, Combat, Base Building, Resource Types, Research/Upgrades, Prestige/Reset mechanics.
- Characters & Roles: Playable hunters, classes/roles, unique abilities, progression trees.
- Enemies & Bosses: Enemy types, behaviors, resistances, boss strategies, spawn locations.
- Items & Equipment: Weapons, armor, accessories, rarity tiers, best-in-slot suggestions.
- Skills & Tech Tree: Complete skill lists, prerequisites, recommended builds for playstyles (DPS, tank, support).
- Quests & Events: Walkthroughs for story quests, daily/seasonal events, triggers and rewards.
- Strategies & Guides: Solo vs. coop tips, grinding routes, optimal time management, meta strategies.
- Economy & Monetization: In-game currencies, best ways to farm, microtransaction overview (if applicable).
- Patch Notes & Updates: Chronological changelog pages and balance summaries.
- Community & Mods: FAQ, modding basics, notable community mods, content credits.
- Troubleshooting & FAQ: Common bugs, fixes, performance tips, controls remapping.
Hunter Classes and Roles
Hunters are randomly generated with unique names, appearances, and innate talents. They are categorized into five primary classes: Evil Hunter Tycoon Wiki Evil Hunter Tycoon is
- Warrior (Tank): High defense and HP. Uses shields and heavy armor. Specializes in taunting enemies and absorbing damage.
- Archer (DPS - Ranged): High critical rate and attack speed. Weak to melee enemies. Effective against flying Viles.
- Mage (Burst DPS): Area-of-effect (AoE) magic damage. Requires mana potions. Essential for clearing dense monster waves.
- Priest (Healer): The only class capable of restoring HP to other Hunters. Low attack power but mandatory for extended dungeon runs.
- Assassin (Single-Target): High dodge and armor penetration. Best for boss hunting but fragile in prolonged fights.
The Abyss and End-Game Content
After clearing the initial overland zones, players unlock the Abyss Dungeon—a roguelike tower with 100 floors. Each floor has random modifiers (e.g., "No Healing," "Enemies explode on death"). The Abyss is where the game transitions from a casual idle sim to a hardcore strategy title. Home / Overview: Short game description, genre, platforms,
Key End-Game Features:
- Corrupted Hunters: Hunters who die in the Abyss may resurrect as "Corrupted," gaining powerful dark abilities but losing control if not monitored.
- Boss Expeditions: Weekly rotating super-bosses that require coordinated teams of 8 Hunters.
- Guild System: Players form guilds to share resources and unlock special crafting recipes.
Management Tips and Strategy
From a meta-gaming perspective, the wiki advises new Tycoons on several principles:
- Don’t neglect stamina: Overworked Hunters develop negative traits (e.g., "Sluggish," "Cowardly").
- Diversify your roster: An all-DPS team will wipe on the first tank-heavy boss.
- Prioritize the Alchemy Lab: HP and Mana potions are the difference between a failed run and a legendary drop.
- Retreat is free: Unlike many RPGs, there is no penalty for retreating from a hunt before a party wipe.