Fallout 4 Game Version 1.10.163 __exclusive__ -

Fallout 4 version 1.10.163 (released December 4, 2019) is widely considered the most stable version for modding, as it predates the "Next-Gen" updates that broke compatibility for many key script-based mods. Why This Version Matters

Mod Compatibility: It is the final version before the significant engine and script changes introduced in later updates.

Stable Standard: Projects like Fallout London and many Wabbajack modlists rely on this specific version for a crash-free experience.

Essential Tools: It requires specific versions of core tools:

F4SE (Script Extender): You must use v0.6.23 for this game version.

Unofficial Fallout 4 Patch: Requires the older, archived version compatible with 1.10.163. How to Get Version 1.10.163

If your game has already updated to a newer version (like 1.10.984 or 1.11+), you can revert using these methods: Fallout 4 Game Version 1.10.163

6. Load Order Guidelines for 1.10.163

Use LOOT (latest version) with the 1.10.163 masterlist.

Recommended order (top to bottom):

  1. Master files (Fallout4.esm, DLCs)
  2. Unofficial Patch
  3. Large framework mods (Workshop Framework, Sim Settlements)
  4. F4SE plugins & Address Library
  5. Quest mods
  6. Settlement objects
  7. Armor/weapon additions
  8. Textures & meshes
  9. UI mods
  10. Patches & merged patches

Keep plugin count under 255 ESP + ESL – though 1.10.163 handles ESLs well.


The Future of Modding on 1.10.163

Six months post-release, the ecosystem is stabilizing. Major frameworks have been updated:

  • F4SE: Version 0.7.2 (supports 1.10.163).
  • Address Library: Version 1.10.163-specific library released.
  • Buffout 4: A community fork called "Buffout 4 NG" is now available.
  • MCM: Works natively.

However, some legendary mods will never be updated. Fallout 4 New Vegas and Fallout: London (which launched as a standalone downgrader) explicitly require the pre-Next-Gen executable. If you want to play these total conversions, you must downgrade from version 1.10.163.

Fallout 4 — Game Version 1.10.163 — Detailed Report

Summary

  • Game version: 1.10.163 (PC-only build).
  • Release date (PC): December 4, 2019 (listed in community patch logs).
  • Purpose: maintenance/stability and compatibility for modding/community patches; referenced by several community projects (Unofficial Patch, mod guides) as the stable pre‑Next‑Gen baseline.

Key additions / changes (official 1.10 branch)

  • Creation Club support and related initialization changes were introduced earlier in the 1.10 series; 1.10.x continued iterative fixes for Creation Club/Mods/Bethesda.net features.
  • Support for ESL file format and improved mod/version metadata in the Mod Details UI were introduced in the 1.10 branch.
  • Xbox One X and other platform‑specific support/fixes were added in subversions of 1.10 (note: those platform builds differ from PC 1.10.163).

Notable bugfixes present in or associated with 1.10.163 (official + community)

  • General stability improvements around enabling/disabling mods and Bethesda.net functionality.
  • Fixes for initialization load time and reflection/corrupted texture issues appeared in other 1.10 patches; PC 1.10.163 aggregates many small fixes released during late 2017–2019.
  • Community/unofficial patches (Unofficial Fallout 4 Patch / UFO4P) track 1.10.163 as a supported game version and list many fixes targeting quest scripting, AI/actor issues, audio/text errors, and DLC-related track/texture problems; several UFO4P releases explicitly reference FO4 1.10.163 as their target.

Community and modding relevance

  • 1.10.163 is widely referenced as the “pre‑Next‑Gen” PC baseline used by mod authors and modding guides (install guides, compatibility instructions, and downgrading utilities/guides often target 1.10.163).
  • Many modding toolchains (F4SE builds, Unofficial Patch versions, MO2 configuration recommendations) specify compatibility with 1.10.163; some mods/libraries were patched or built specifically for this version.
  • Guides and community resources provide downgrading instructions or downgrader tools for users who want to run 1.10.163 rather than later Next‑Gen updates.

Known community resources tied to 1.10.163

  • Fallout Wiki (Fandom) — patch history pages listing 1.10 subversions and notes.
  • Unofficial Fallout 4 Patch (UFO4P) version history — multiple entries tagged [FO4 1.10.163], documenting numerous fixes, script corrections, and compatibility changes.
  • Steam and Nexus guides — community guides and threads for modding under 1.10.163 (including downgrade guides, mod lists, and tool recommendations).

Practical impact for players and modders

  • If you run 1.10.163 you’ll have maximum compatibility with many legacy mods and community fixes that never updated for later Next‑Gen changes.
  • Some Creation Club / Next‑Gen features added after 1.10.163 may be unavailable or incompatible; conversely, some mods explicitly require downgrading to 1.10.163 to avoid incompatibilities introduced later.
  • Using 1.10.163 commonly requires manual steps (downgrader tools or GOG version) and adjustments to F4SE and mod loaders per community guides.

References (sources used)

  • Fallout Wiki — Fallout 4 patch 1.10 page and patch history.
  • Fallout Wiki — Fallout 4 patches table (showing 1.10.163 entry).
  • Unofficial Fallout 4 Patch (UFO4P) version history (entries referencing [FO4 1.10.163]).
  • Steam community modding guides and discussion threads referencing 1.10.163.

If you want, I can:

  • Produce a concise step‑by‑step downgrading checklist for PC (common approach used by community guides), or
  • Export a compatibility table listing popular mods and whether they support 1.10.163 (requires me to fetch specific mod pages).

Fallout 4 Version 1.10.163, released in December 2019, is widely considered the "gold standard" for PC modding. While technically an older build, it is the final version of the game before the major 2024 "Next-Gen" updates (v1.10.984 and later), making it the primary target for players who prioritize a stable, heavily modded experience. Why Version 1.10.163 is the Modding Standard

The 2024 Next-Gen updates introduced breaking changes for many essential community tools. Version 1.10.163 remains popular for several reasons: Fallout 4 Script Extender (F4SE)


The Ugly: Mod Compatibility

This is the critical point for any serious player.

  • F4SE (Fallout 4 Script Extender): Version 1.10.163 requires F4SE v0.6.23. Most modern mods support this, but anything older than 2021 will likely break.
  • The "CC Curse": Many popular mods (e.g., Sim Settlements pre-2.0, Armorsmith Extended) had to release "CC-patched" versions. If you use mods from 2018-2019, always check for the (1.10.163) tag.
  • Achievements: This version re-locks achievements if you use mods. You must install the Achievements Mods Enabler to bypass this—a direct result of Bethesda’s anti-modding stance via CC.

Method B: Depot Download (Manual)

Use Steam Console to download old depots:

download_depot 377160 377161 8098857896583544773  # Main game
download_depot 377160 435871 5252894615022586069   # DLC if needed

(IDs correct as of 2024 – verify online if changed) Fallout 4 version 1


5. Known Issues in 1.10.163 & Fixes

| Problem | Solution | |---------|----------| | Crash on exit | Install Crash Log Auto-Scanner – harmless, but fix with Buffout 4 settings. | | Workshop menu missing | Clear Interface folder of old mods, rebuild via Workshop Framework. | | Creation Club menu freeze | This version predates CC overload – disable bEnableCreationClub in ini. | | Weapon debris crash | Use Weapon Debris Crash Fix or set bNvFlexExplosions=0 in Nvidia profile. |


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