[ZBX-19141] Zabbix server stopped cannot open IPC socket. Created: 2021 Mar 19 Updated: 2021 Mar 20 Resolved: 2021 Mar 20 |
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| Status: | Closed |
| Project: | ZABBIX BUGS AND ISSUES |
| Component/s: | Server (S) |
| Affects Version/s: | 5.2.5 |
| Fix Version/s: | None |
| Type: | Problem report | Priority: | Trivial |
| Reporter: | Andrei Gushchin (Inactive) | Assignee: | Andrei Gushchin (Inactive) |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Remaining Estimate: | Not Specified | ||
| Time Spent: | Not Specified | ||
| Original Estimate: | Not Specified | ||
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| Description |
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Steps to reproduce: Result: Save Data Resident Evil 4 Gamecube [work] <100% Deluxe>Resident Evil 4 for the Nintendo GameCube, save data represents more than just progress; it is a fundamental mechanic that bridges survival horror tradition with a modern, action-oriented experience. By utilizing typewriters as the primary method for recording progress, the game honors its roots while introducing key changes to the series' resource management. The Evolution of the Save Room For much of the Resident Evil franchise prior to this entry, saving was a high-stakes decision. Players were forced to find and expend limited "Ink Ribbons" to use a typewriter. In the GameCube version of Resident Evil 4 , this restriction was removed, allowing for unlimited manual saves at any typewriter encountered. While the tension of running out of ribbons was gone, the placement of these typewriters remained strategic. They often signaled a "safe haven"—frequently appearing alongside the Merchant or immediately before major boss encounters. For many players, the save data acted as a record of achievement, capturing precise moments of inventory management and weapon upgrades. System Data and Unlocked Content The save architecture on a GameCube Memory Card is divided into two primary types of data: System Data : This overarching file tracks global achievements and unlocks across all playthroughs. Individual Game Saves : These are specific slots (up to 20 per card) that record Leon’s current chapter, inventory, and health. Completing the game for the first time creates a "Cleared Game" Save Data Resident Evil 4 Gamecube save. Loading this file allows players to start a "New Game Plus," where they retain all weapons and money from their previous run. It also triggers significant unlocks in the System Data, such as: The Mercenaries : A high-speed combat minigame. Assignment Ada : A side story featuring Ada Wong. Special Weapons : Finishing the game or its minigames unlocks powerful items like the Chicago Typewriter (for 1,000,000 Pesetas) and the Infinite Rocket Launcher Technical Management Maintaining these files required a dedicated Nintendo GameCube Memory Card inserted into Slot A or B. Unlike modern platforms, these saves were region-locked; for example, a save file created on a Japanese (NTSC-J) copy of the game would not be compatible with a North American (NTSC-U) disc. Why is there a typewriter right before a Chapter end? : r/residentevil4 Resident Evil 4 for the GameCube, save data is managed through typewriters found in safe rooms Resident Evil 4 for the Nintendo GameCube, save . While the phrase "interesting paper" does not appear as a specific in-game item or menu label related to save data, you might be thinking of one of the following: 1. In-Game Documents (Files) The "Our Plan" File: Often found in or near save rooms, these documents provide lore about the Los Illuminados. Luis's Memos: These papers detail the biological nature of the Las Plagas parasites. Save Room Interaction: When Leon interacts with a typewriter, he often comments on his surroundings. In some versions or localizations, inspecting nearby objects (like a desk or scattered papers) might trigger a generic text box describing them as "just some paper" or "research notes." 2. Physical Save Data Management Memory Card Files: On the GameCube's internal memory management screen, Resident Evil 4 creates a unique icon for its save data. It often features Leon's face green herb System Data: Aside from individual save slots, the game creates a "System Data" file to track unlocked extras like The Mercenaries Assignment Ada 3. Technical Papers or Essays Reverse Engineering: There is a well-known technical paper mentioned in the book Hacking the Xbox Method 2: Third-Party Backup Devices Devices like the regarding "building trustable computers," which is sometimes discussed by fans interested in game security and save data manipulation. Academic Analysis: Some academic papers, such as " Uneasy Humanity: Perpetual Wrestling with Evils ," use the Resident Evil series as a case study for the nature of evil in media. Academia.edu lore document found near a save point, or are you trying to find a technical guide on how to modify GameCube save files? where's the saving data file(s) located - Resident Evil 4 - GameFAQs Method 2: Third-Party Backup DevicesDevices like the Memory Card 59/251 to SD Card adapters (e.g., GC2SD or SD Media Launcher) let you dump save files to a PC. You can then store them on a hard drive or share with friends. This requires homebrew software like GCMM (GameCube Memory Manager). How Saving Works in the GameCube Version
Part 8: Ethical and Practical Advice for Today’s RE4 GameCube PlayersYou are playing a 19-year-old game on a console that is two generations removed from current standards. Here is how to respect the hardware and your time: Basic Specifications
Verdict for save data experience
If you meant something else — like a corrupted save, emulator save states, or a specific review of the game itself — just clarify and I’ll refine the answer. 2. Missable Treasures and Side QuestsCertain treasures (like the Elegant Mask with all gem slots) require backtracking. With separate save files, you can revert to an earlier chapter without losing 5+ hours of progress. |
| Comments |
| Comment by Vladislavs Sokurenko [ 2021 Mar 19 ] |
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Thank you for your report, closing as a duplicate of |