Verified Character Cards in Viva Project: A Complete Guide Viva Project (also known as OpenViva) is an advanced AI simulation game where players interact with anime-style characters in both VR and non-VR environments. A core feature of the game is its custom card system, which allows users to import new characters, outfits, and skins through "cards" (typically .png files).
"Verified" character cards specifically refer to community-submitted content that has been reviewed and approved for quality and functionality by site administrators or the official OpenViva team. What are Verified Character Cards?
In the context of Viva Project, verified cards are those uploaded to the official community hub that have passed a manual review process.
Approval Process: When a creator submits a card, it remains hidden until it is verified by the team.
Quality Assurance: Verification ensures the character model displays correctly, facial animations function as intended, and the card follows technical requirements like the correct image resolution.
Safety: Verified cards are typically hosted on official community sites like viva-project.org, providing a safer alternative to unmoderated third-party links. Where to Find Verified Cards
The primary source for verified character cards is the OpenViva asset gallery.
Official Website: The OpenViva Mods & Cards page hosts a dedicated category for character and outfit cards.
Community Discord: The #character-cards channel in the official Viva Discord is a hub for new releases and community-verified creations.
Alternative Libraries: While sites like Chub.ai and JanitorAI are popular for AI "character cards" (text-based bots), Viva Project requires specific 3D-linked image cards found on the game's official community platforms. How to Install Verified Character Cards
Installing these cards involves placing them in specific local game directories.
Download the Cards: Most characters require two separate images: a Blue Character Card and a Yellow Skin Card.
Locate Game Folders: Navigate to your main game directory where viva.exe is located. Place Character Files: Move the character card to Viva Folder/Cards/Characters. Move the skin card to Viva Folder/Cards/Skins. viva project character cards verified
Clothing (Optional): Move any .png clothing cards to Viva Folder/Cards/Clothes.
Access In-Game: Once the game is launched, interact with the bedroom mirror to open the character customizer and select your new character. Troubleshooting Common Issues
Glitchy/Invisible Characters: Often caused by unsupported hardware or outdated graphics cards.
Cards Not Loading: Ensure you downloaded the full-size image from sources like Discord rather than a thumbnail, as the game requires the embedded metadata in the full file to function.
Zip Files: If the cards are downloaded in a .zip or .rar archive, you must extract them first; the game cannot read cards while they are still compressed. Viva Project
Viva Project (also known as ), character cards are specialized data files that allow you to add and customize AI anime characters within the simulation. To ensure these cards work correctly and safely, many users rely on "verified" cards typically hosted on the official OpenViva Assets portal or within the community's dedicated Discord server. Understanding Character Cards Character cards are primarily
or zipped files that contain the 3D model data, textures, and behaviors for a character. Verified Status
: On the official portal, cards must be submitted and reviewed. Once
, they appear in the public gallery for other users to download. Components : A complete setup usually requires a blue character card yellow skin card How to Install Verified Character Cards
To use a character card in the PC version of the game, follow these steps: Download the Card
: Obtain the full-size verified card image or zip file from the OpenViva Assets page Itch.io manual Locate Game Folders : Navigate to the directory where your is located. Place Files Characters : Move character cards into the Cards/Characters : Move skin cards into the Cards/Skins : Move clothing files into Cards/Clothes Access In-Game : Once placed, these characters can be selected via the character customizer found in the bedroom mirror within the game. Creating Your Own Cards
If you wish to create a card for others to use, you can use the Blender Viva Model exporter addon : Models are converted into a file format. Constraints Verified Character Cards in Viva Project: A Complete
In the context of the VR-compatible game Viva Project (also known as OpenViva), "verified character cards" are community-created assets that have been officially reviewed and approved for use within the game's ecosystem. What are Character Cards?
Character cards are .png image files that contain embedded metadata used by the game to generate custom AI anime characters. Instead of a traditional 3D model file, the game "reads" the picture to load the character's appearance, physics, and AI behaviors.
Verified Status: When a creator submits a card to the official OpenViva asset portal, it undergoes a verification process to ensure it meets technical standards and is safe for the community.
Two-Part System: A complete character usually requires two distinct cards: a Character Card (blue) for the base model and a Skin Card (yellow) for textures. 🛠️ How to Install Verified Cards
If you have downloaded verified cards from the OpenViva website or the official Discord, follow these steps to use them:
Locate Your Game Folder: Find the directory where viva.exe is installed.
Move Character Cards: Place the .png files into the Cards/Characters folder. Move Skin/Clothing Cards: Skin files go into Cards/Skins. Outfit/Clothing cards go into Cards/Clothes.
Access In-Game: Open the game and use the bedroom mirror customizer to select and load your new characters. 💡 Character Specifications for Creators
If you want to create your own "verifiable" cards using the Blender exporter, you must adhere to these technical limits: Geometry: Maximum 65,536 triangles. Skeleton: No more than 255 bones. Materials: Max 3 materials (1 for skin, 2 for pupils). Image Format: Cards must be 1024x1536 pixels in PNG format. Requirement File Type .png (no alpha for pupils) Size 1024 x 1536 pixels Pupils Must end with _pupil_r or _pupil_l
For more troubleshooting, the OpenViva FAQ provides detailed solutions for cards not appearing in-game. Viva Project Character Manual for v0.6 and above - sgthale
Viva Project " (often called OpenViva) is a dynamic AI simulation game where players interact with anime-style characters in VR and non-VR modes. "Verified" character cards are community-created assets that have passed a formal review process to be listed on the official OpenViva Assets Gallery. The Lifecycle of a Verified Character Card
The journey of a character card from a 3D model to a verified, playable asset involves a technical and community-driven process. 1. Creation and Technical Specs The Anatomy of a Viva Character Card To
Creators typically start with a 3D model in software like Blender. Using a specific Blender Viva Model exporter, they convert models into the unique .viva3d format. For a character card to be functional and eventually verified, it must meet strict technical limitations: Complexity: No more than 65,536 triangles and 255 bones.
Materials: Limited to 3 total—one for the skin and two for the pupils.
Animations: While basic setup takes minutes, advanced facial animations and eye tracking can take up to two hours to perfect. 2. The Verification Process
Once a creator is satisfied with their character, they must submit it for verification to join the "Verified" library:
Submission: Creators create an account on the official site and upload their card files.
Review: The project moderators or developers check the card for quality, performance issues, and adherence to community guidelines.
Verification: Once a card is verified, it appears in the public gallery for all users to download. The developers strongly recommend creators join the official Discord to coordinate during this stage. 3. Installation and Use
A verified character actually consists of two essential files: a blue character card and a yellow skin card. Both must be in PNG format at a resolution of 1024x1536 pixels.
Folders: The files are placed into the Cards/Characters and Cards/Skins folders within the game directory.
Activation: Players access these characters in-game by visiting the bedroom mirror and using the character customizer. Interaction and Gameplay
Once loaded, these verified characters aren't just static models. They are "AI simulations" that respond to physical interactions like head-patting, hand-holding, and waving. Their mood is dynamic; how you treat them—whether you play with them or feed them—changes their behavior and responses in real-time. If you're looking to create your own, OpenViva - Mods & Cards - Viva Project
In practice, “Verified” is a badge earned through a multi-stage review:
To understand verification, one must first understand the artifact. A standard Viva Project character card is a concise dossier given to a student participant. It typically includes:
An unverified card is a static list. A verified card is a dynamic mandate.