Ets2 135 To 136 Patch New May 2026
The Transition from 1.35 to 1.36 in ETS2: A Bridge to a New Graphical Era
In the continuous development cycle of Euro Truck Simulator 2 (ETS2), version numbers are more than just sequential labels; they represent milestones in the game’s technical and geographical evolution. While version 1.35 introduced significant map expansions and physics refinements, the patch from 1.35 to 1.36 stands as a pivotal, if sometimes understated, update. This transition was not merely a collection of bug fixes or new cargo types; it was a fundamental shift in the game’s rendering architecture. Specifically, the 1.36 update served as the crucial bridge that retired the legacy DirectX 9 support and fully embraced DirectX 11, laying the graphical groundwork for the future of the simulator.
Issues
- Minor visual glitches with certain weather mods.
- Occasional stutter on first load after update (shader cache rebuild).
7. How to Update from 1.35 to 1.36
Updating is automatic on Steam unless you’ve pinned a beta version. ets2 135 to 136 patch new
Euro Truck Simulator 2 (ETS2) Patch Overview
Euro Truck Simulator 2, developed by SCS Software, is a popular simulation game that has been updated numerous times since its release. These updates, or patches, are designed to enhance gameplay, fix bugs, and sometimes add new features. The Transition from 1
Road Network Additions (Romania & Bulgaria)
With the Road to the Black Sea DLC releasing alongside 1.36, the patch added intersection roads leading toward the new DLC border. Minor visual glitches with certain weather mods
- New prefabs for border crossings (e.g., Calafat–Vidin ferry point).
- Resurfaced highways in Hungary leading to the new Romanian border.
Step 1: Backup Your Profile
Go to Documents/Euro Truck Simulator 2/profiles (or steam_profiles). Copy the entire folder to your desktop.
Surprisingly Safe Mods:
- Sound mods (FMOD 2.0 is backwards compatible with most 1.35 sound banks).
- Trailer skin packs (just DDS textures).
- Economy mods (as long as they don't reference removed 1.35 map sectors).
Diagnostic Tip: If your game crashes on launch after patching, look for a file called game.log.txt. If you see "*** buffer overflow ***" or "Texture is not compatible with DX11," that mod is dead.