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Roms De Xbox Clasico En Espa%c3%b1ol Games __full__ May 2026

The search for a classic Xbox game in Spanish is often a quest for a specific kind of magic: the moment a legendary hero finally speaks your language. In the early 2000s, this wasn't always guaranteed, making the discovery of a "fully localized" ROM a treasure for many Spanish-speaking gamers The Quest for a Localized Legend

Imagine it’s 2004. You’ve just managed to get your hands on a massive, heavy Original Xbox

—a console known for its raw power and the iconic, oversized "Duke" controller. You start searching for games that don't just have translated boxes and manuals ("box and docs"), but full Spanish voiceovers and text.

Your journey through the library reveals a world of possibilities: : A standout in the library because Microsoft created eight separate disc releases

for different languages. Finding the one with Spanish dubbing meant hearing Master Chief’s mission in your native tongue for the first time. Gears of War

: While technically a late-cycle hit that bridged into the next era, it remains legendary for its Latin American Spanish translation

, particularly the iconic, gritty performance of Marcus Fenix. The Big Blockbusters

: You find that massive AAA titles from publishers like Ubisoft and EA often included Spanish. You load up Assassin’s Creed Splinter Cell

, and the immersion triples when the guards shout warnings you understand perfectly. The Community Connection Latin American Dubs in Video Games (And Other Media)

¡Claro! Aquí te dejo una historia relacionada con ROMs de Xbox clásico en español:

La Aventura de "El Retrocollector"

En un pequeño pueblo rodeado de montañas, vivía un apasionado de los videojuegos llamado Carlos, conocido por sus amigos como "El Retrocollector". Carlos había crecido jugando a los clásicos de la consola Xbox original, y su colección de juegos y consolas era envidiada por muchos.

Un día, mientras navegaba por Internet, Carlos descubrió un foro de discusión sobre ROMs de Xbox clásico en español. Su curiosidad se despertó al leer sobre la posibilidad de jugar a sus juegos favoritos en su computadora, sin necesidad de tener la consola original. roms de xbox clasico en espa%C3%B1ol games

Carlos se sumergió en el mundo de las ROMs y comenzó a descargar juegos que había perdido o que nunca había tenido la oportunidad de jugar. Se encontró con títulos como "Halo: Combat Evolved", "Fable" y "Project Gotham Racing", todos en español.

Sin embargo, pronto se dio cuenta de que no todos los juegos estaban disponibles en español. Muchos de ellos tenían traducciones parciales o ni siquiera tenían soporte para el idioma. Carlos decidió unirse al equipo de traductores del foro, con el objetivo de ayudar a que otros jugadores pudieran disfrutar de sus juegos favoritos en su idioma natal.

Junto con otros entusiastas, Carlos trabajó arduamente para traducir juegos y subtítulos. Compartieron consejos, herramientas y técnicas para mejorar la calidad de las traducciones. Poco a poco, su trabajo comenzó a dar frutos, y más juegos se fueron agregando a la lista de títulos disponibles en español.

La comunidad de "El Retrocollector" creció rápidamente, y pronto se convirtieron en un referente para los amantes de los juegos clásicos de Xbox en español. Los jugadores de todo el mundo comenzaron a descargar y disfrutar de los juegos, gracias al esfuerzo y dedicación de Carlos y su equipo.

Un Legado de diversión

La pasión de Carlos por los juegos clásicos de Xbox y su esfuerzo por compartirlos con la comunidad en español habían creado un legado de diversión que trascendía fronteras. Su historia demostró que, incluso en la era digital, la colaboración y el entusiasmo pueden hacer que las cosas sucedan.

Y así, "El Retrocollector" continuó su búsqueda de juegos clásicos, siempre con la meta de compartir su pasión con otros. Su historia se convirtió en un ejemplo para futuras generaciones de jugadores y traductores, que continuaron su labor, preservando el legado de los juegos clásicos de Xbox para que nunca sean olvidados.

Finding ROMs for the original Xbox that include Spanish language options involves looking for specific regional releases or community-made translation patches. Because the original Xbox was released during a time of region-locking, the availability of Spanish depends heavily on whether the game was a PAL (European) NTSC-U (North American) Top Original Xbox Games with Spanish Language

Many of the most popular titles for the console included Spanish translations or dubbing, particularly in their European (PAL) versions: Grand Theft Auto: San Andreas

: This massive open-world title features Spanish subtitles in most regional versions.

: Known for its full Spanish localization, including voice acting (dubbing) in the "Español Latino" and "Español de España" versions. Far Cry Instincts

: This action-heavy shooter provides a localized experience for Spanish speakers. Prince of Persia: Warrior Within The search for a classic Xbox game in

: Part of the classic trilogy, this game included full Spanish localization. Mercenaries: Playground of Destruction

: A highly regarded open-world game that is widely available with Spanish support. Where to Find Original Xbox ROMs While searching for these files (often found in

format), the community typically recommends a few reliable repositories: Internet Archive (Archive.org)

: Often hosts comprehensive "Xbox Redump" sets which include many PAL versions containing Spanish language options. Romspure & Romsfun

: Frequently cited by users for finding specific regional versions of classic titles.

: Recommended for its clean interface and lack of aggressive ad-links, making it easier to find specific language-supported files. Community Translations & Patches

For games that never received an official Spanish release, specialized communities work on fan translations: Translation Packs : Some creators, like Team Gabbers

, offer packs of games already patched with community-made Spanish translations. Patching Tools

: Communities often use tools to convert PNG/DDS text files or edit internal script files to localize games that were originally English-only. Playing ROMs on Modern Hardware

If you aren't using an original modded console, you can play these ROMs on modern Xbox hardware (Series X/S or One) using

Para encontrar juegos de Xbox Clásico (OG Xbox) en español, lo más común es buscar archivos con el prefijo [PAL] o que especifiquen [Multi5] o [Esp] en su nombre.

Aquí tienes los puntos clave para localizarlos y utilizarlos: Dónde y cómo buscar Alternativas: Jugar en Hardware Real (Xbox Modificada) Si

Debido a políticas de derechos de autor, no se pueden proporcionar enlaces directos de descarga, pero estas son las fuentes más confiables y los términos de búsqueda que debes usar:

Términos de búsqueda efectivos: Busca en Google o Internet Archive usando: Xbox OG ROMSET PAL, Xbox Classic ISOs Spanish, o el nombre del juego seguido de PAL ISO.

Internet Archive (Archive.org): Es la biblioteca más completa. Busca el "Redump Xbox" o "Xbox ISO Collection". Al ser versiones europeas (PAL), la gran mayoría incluye el español.

Vimm's Lair / WowRom: Sitios clásicos donde puedes filtrar por región. Prioriza la región Europe para asegurar el idioma. Formatos comunes

ISO (Redump): Es la copia exacta del disco. Ideal para preservación, pero suelen pesar mucho (hasta 7GB).

HDD Ready / Extractos: Son carpetas con los archivos del juego ya extraídos. Son los mejores si planeas pasarlos directamente al disco duro de tu Xbox clásica mediante FTP. Títulos imprescindibles que están en español: Halo: Combat Evolved y (Doblaje icónico). Ninja Gaiden Black . Fable: The Lost Chapters . Star Wars: Knights of the Old Republic (KOTOR) . Burnout 3: Takedown . Project Gotham Racing 2 . Recomendación técnica

Si usas un emulador como Xemu en PC, asegúrate de configurar la región de la consola (BIOS/Dashboard) en Español. Muchos juegos son "multilenguaje" y detectan automáticamente el idioma de tu sistema; si el emulador está en inglés, el juego arrancará en inglés aunque contenga el español.

¿Estás buscando un título específico o necesitas ayuda para configurar el emulador?

Note: This article is written for informational and educational purposes regarding software preservation. Please ensure you comply with local laws regarding copyright and abandonware.


Alternativas: Jugar en Hardware Real (Xbox Modificada)

Si tienes una Xbox clásica en el trastero, puedes revivirla. Mediante un modchip o el exploit Softmod (como Rocky5), puedes instalar un disco duro grande y copiar tus roms de xbox clasico en español games directamente al HDD.

Ventajas:

  • Compatibilidad del 100% (sin errores de emulación).
  • Puedes jugar con el mando Duke o el Type-S original.
  • Puedes instalar paneles virtuales como "XBMC4Gamers" con carátulas en español.

Problemas comunes con ROMs en español

| Problema | Solución | |----------|----------| | El juego está en inglés aunque ponga «Español» | Cambia la región de la consola a España en el dashboard. | | La ISO no arranca en Xemu | Convierte a xiso con extract-xiso. | | El emulador pide BIOS | Busca «Complex 4627 BIOS» (solo con fines educativos). | | Error de clúster en disco grande | Formatea el HDD con Xbox Partitioner y usa clúster de 32 KB o 64 KB. |

Paso a paso para jugar Roms en Español:

  1. Descarga Xemu desde su sitio web oficial.
  2. Consigue el BIOS: Necesitas tres archivos: Complex_4627v1.03.bin, MCPX_X2_1011.bin y un archivo de eeprom.
  3. Configura el idioma: Dentro del dashboard de Xemu, ve a Configuración > Idioma y selecciona Español.
  4. Carga tu Rom: Ve a "Machine" > "Load Disk" y selecciona tu archivo .iso o .xiso.

Nota importante: Xemu NO acepta archivos comprimidos. Necesitas la rom descomprimida.

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Heroes Community > Heroes 5 - Modders Workshop > Thread: [MOD] MMH5.5 In-Game SkillWheel (started by thGryphn in May 2016)
[MOD] MMH5.5 In-Game SkillWheelroms de xbox clasico en espa%C3%B1ol games This thread is 7 pages long: 1 2 3 4 5 6 7 · NEXT»
thGryphn
thGryphn
roms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol games
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Promising
Famous Hero
roms de xbox clasico en espa%C3%B1ol games posted May 15, 2016 03:56 AM roms de xbox clasico en espa%C3%B1ol games bonus applied by VokialBG on 23 Jun 2016.
Edited by thGryphn at 17:12, 07 Jun 2016.

[MOD] MMH5.5 In-Game SkillWheel

Done, finally!
Well, not exactly. I left out the info page for the time being, so that's pending, maybe, I'll listen to feedback about it.


Features of this side-kick mod:

1) An in-game skillwheel for MMH5.5, displaying skill descriptions and relations, including special cases, for all 24 classes.

2) Overhauled skill descriptions for better and concise wording with more detailed information.


Differently from previous incarnations, you access this MMH5.5 SkillWheel using its button on the resource bar. This design choice was made to improve overall experience for repeat usage during gameplay (speed and the fact that now it remembers the last state you left it).

This version (dubbed RC1) is a complete rebuild to resolve game breaking bugs. The skillwheel is now implemented only once but can be accessed from within the game by simply placing a button. In this version, it can be accessed from three locations:

1) Hero screen (including hero meeting)
2) Level-up screen
3) Kingdom Overview screen

You can test it with a peace of mind, as I'm pretty sure it won't break your savegame files anymore roms de xbox clasico en espa%C3%B1ol games

Please report here if there are any bugs.

New hotfix update! (06/07/2016)

Download: MMH5.5 In-Game SkillWheel RC3


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etore
etore
roms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol games
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Adventuring Hero
roms de xbox clasico en espa%C3%B1ol games posted May 15, 2016 05:09 AM

Hi thGryphn, thanks for the hard work.
I was following your concerns about performance on the main H5.5 thread. I'm using a 5 years old computer and the wheel open instantly .

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magnomagus
magnomagus
roms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol games
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Admirable
Legendary Hero
modding wizard
roms de xbox clasico en espa%C3%B1ol games posted May 15, 2016 09:17 AM
Edited by magnomagus at 09:38, 15 May 2016.

My god, that is a brilliant piece of work! roms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol games

I did notice the loading time, but it seems to happen when the map loads. It stucks at 33% for a while. i don't think it will be a deal breaker, maybe it can also get better if the wheel is fully integrated and the old stuff cleaned up.

A few things I noticed immediately:

Aura of swiftness no longer needs to explain the necro thing since it is already visible from the wheel.

NOTE: Ofc you don't need to waste time with text bugs if you are busy i can do those myself as well.

I think you made the elemental summoning desc unneccesary longer by adding For barbarians...instead of 1+mage guild level... (people will understand that automatically)

I think I should remove the Twilight - Master of Curses requirement, this saves another complexity, is not needed for balance and keeps the wheel symmetrical

You should know, if you encounter a ballista requirement for imbue ballista, this is reported as a bug and should not be added as info.
Same applies to the searing fires skill which I see you already didn't add, good!
____________
MMH5.5 Downloads | MMH5.5 Translations | MMH5.5 FAQ

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dredknight
dredknight
roms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol games
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Honorable
Legendary Hero
disrupting the moding industry
roms de xbox clasico en espa%C3%B1ol games posted May 15, 2016 10:20 AM
Edited by dredknight at 10:20, 15 May 2016.

ohohoho this is sooo freaking great! roms de xbox clasico en espa%C3%B1ol games

magnomagus said:
I think I should remove the Twilight - Master of Curses requirement, this saves another complexity, is not needed for balance and keeps the wheel symmetrical


+1

A small bug I found. Check the Stronghold sign when clicking between Chieftain and any other class. The background colour changes.

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magnomagus
magnomagus
roms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol games
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Admirable
Legendary Hero
modding wizard
roms de xbox clasico en espa%C3%B1ol games posted May 15, 2016 11:33 AM
Edited by magnomagus at 11:37, 15 May 2016.

@thGryphn: I noticed in your files every class has its own 3MB background.(texture), while the only difference is a change of color around the class selection button. This seems to me 60MB of extra resources for very little effect. Why not 2 backgrounds 1 for stronghold, 1 for the others.

Maybe it is just me, but there seems to be a ~1 sec lag when the hero goes up a level after installing this mod and I do have an SSD.

Of course if this does not help the delay then we should just keep it.
____________
MMH5.5 Downloads | MMH5.5 Translations | MMH5.5 FAQ

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EotT
EotT
roms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol games
Tavern Dweller
roms de xbox clasico en espa%C3%B1ol games posted May 15, 2016 11:41 AM
Edited by EotT at 11:41, 15 May 2016.

I can't get it working. How to install it? I just placed the downloaded file in the data folder, where the other .pak files are, but it doesn't seem to work.

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magnomagus
magnomagus
roms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol games
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Admirable
Legendary Hero
modding wizard
roms de xbox clasico en espa%C3%B1ol games posted May 15, 2016 11:43 AM

@Eot: you did it right, the button is moved to the adventure screen resources bar!!!

____________
MMH5.5 Downloads | MMH5.5 Translations | MMH5.5 FAQ

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EotT
EotT
roms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol games
Tavern Dweller
roms de xbox clasico en espa%C3%B1ol games posted May 15, 2016 11:45 AM
Edited by EotT at 11:48, 15 May 2016.

I know that, but I couldn't find it. Let's try again. Now I know I did the right thing, so it shoud be there. Thanks!

Edit: The button didn't appear when I loaded a saved game, but it did when I created a new game.

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Antalyan
Antalyan
roms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol games
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Promising
Supreme Hero
H7 Forever
roms de xbox clasico en espa%C3%B1ol games posted May 15, 2016 01:08 PM

@Gryphn

Awesome work!

How is it with the other language versions? I remember I sent you the names of classes in Czech some time ago roms de xbox clasico en espa%C3%B1ol games
____________
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H7 Community Patch (UCP)

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magnomagus
magnomagus
roms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol games
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Admirable
Legendary Hero
modding wizard
roms de xbox clasico en espa%C3%B1ol games posted May 15, 2016 01:21 PM

Let's not bother him with translations, everything is in text files, that's a job for other people!
____________
MMH5.5 Downloads | MMH5.5 Translations | MMH5.5 FAQ

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magnomagus
magnomagus
roms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol games
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Admirable
Legendary Hero
modding wizard
roms de xbox clasico en espa%C3%B1ol games posted May 15, 2016 02:12 PM
Edited by magnomagus at 14:31, 15 May 2016.

I think I see the issue with lag more clearly now:

Every time the hero levels up the whole thing (24 wheels) needs to be loaded in the level up screen. This causes up to 2 sec lag on my very fast PC with SSD, so surely can be worse on others. This is especially annoying when the hero makes a lot of levelups in row, like when using mentoring or sacrificing a relic or visiting a sphinx.
I don't know if this lag can cause sync issues in multiplayer.

I think if loosing that 60MB doesn't help it, a solution could be to load only 3 universal wheels in the levelup window.

EDIT: Reexamining Xazardous work, I noticed his wheels have all icons embedded in the background, while your system seems to load all skill icons as individual textures. So all his buttons are basically invisible but the highlights make it feel the same way. Possibly he ran into the same issue (lag caused by loading all these icons).

Is it maybe relatively simple to solve the issue the same way?:

1.ignore my previous idea and keep the backgrounds
2.make screenshots of what we have now (but with twilight added)
3.use those shots as the new backgrounds.
4.remove all texture references from the buttons, so they only use the highlights and sounds, not the icon textures?
____________
MMH5.5 Downloads | MMH5.5 Translations | MMH5.5 FAQ

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etore
etore
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Adventuring Hero
roms de xbox clasico en espa%C3%B1ol games posted May 15, 2016 09:10 PM

magnomagus said:
I did notice the loading time, but it seems to happen when the map loads.
Maybe it is just me, but there seems to be a ~1 sec lag when the hero goes up a level

Same here in both cases.
5~10 seconds when loading/creating a map (at about 40% on the loading bar).
2 seconds lag when level up. Old machine with SSD.

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Skeggy
Skeggy
roms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol games
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Promising
Famous Hero
roms de xbox clasico en espa%C3%B1ol games posted May 16, 2016 05:20 PM

Really nice, I like it. Alongside with all technicalities of game mechanics, I think few things of perception are in need of adressing. Like, in the case  of any connection between abilities and in the case od super-connectiones of super skills, there should be some images in the centre of the screen that shows proper order of connections for all kind of super abilities. Really Great Wheel.

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LarkinVB
LarkinVB
roms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol games
roms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol games
Known Hero
roms de xbox clasico en espa%C3%B1ol games posted May 16, 2016 09:21 PM

Wow, great mod. The game is getting better and better.

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Mario
Mario
roms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol games
roms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol games
Known Hero
roms de xbox clasico en espa%C3%B1ol games posted May 17, 2016 12:15 AM

It's really great mod!
Unfortunately in my case I stated, that since when I had started using it all my new saves  not work. When I try load saved game heroes V go to the desktop - the application stopped. Only first save from first day work correctly. I'm very sad because skill wheel looks amazing and it is very functional.
My computer is old: core 2 duo 8500 3,4 GHz, 4 GB RAM, Gigabyte Radeon HD 7780 1GB, HDD 1TB, system Windows 10 Pro 64 Bit, but heroes 5.5 working correctly with resolution 1920*1200 and very high details and xuxo graphic mod.
Maybe my computer is too slow for this sillwheel. Does somebody have similar problems with saves?

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thGryphn
thGryphn
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Famous Hero
roms de xbox clasico en espa%C3%B1ol games posted May 17, 2016 12:18 AM

LarkinVB said:
Wow, great mod. The game is getting better and better.


etore said:
Hi thGryphn, thanks for the hard work.
I was following your concerns about performance on the main H5.5 thread. I'm using a 5 years old computer and the wheel open instantly .


Antalyan said:
@Gryphn

Awesome work!

How is it with the other language versions? I remember I sent you the names of classes in Czech some time ago roms de xbox clasico en espa%C3%B1ol games


dredknight said:
ohohoho this is sooo freaking great! roms de xbox clasico en espa%C3%B1ol games

magnomagus said:
I think I should remove the Twilight - Master of Curses requirement, this saves another complexity, is not needed for balance and keeps the wheel symmetrical


+1

A small bug I found. Check the Stronghold sign when clicking between Chieftain and any other class. The background colour changes.


Skeggy said:
Really nice, I like it. Alongside with all technicalities of game mechanics, I think few things of perception are in need of adressing. Like, in the case  of any connection between abilities and in the case od super-connectiones of super skills, there should be some images in the centre of the screen that shows proper order of connections for all kind of super abilities. Really Great Wheel.



First off, sorry for the late response. I've been on a road trip since I posted this, and I have terrible Internet connection.

Thanks everyone for your compliments! I am very glad you liked it (well it would be a shame if you didn't roms de xbox clasico en espa%C3%B1ol games)!

@Antalyan: For translations, I think I did the best I could by making it so that literally every single on-screen text is on a txt file. I'll leave the translation of those texts to you roms de xbox clasico en espa%C3%B1ol games

@dredknight: The color coding for slices (skills) on the wheel follows the skill acquisition probabilities (12%, 10%, 8%, 4%). Barbarian wheels are different because they have a different probability scheme.

@Skeggy: I'm not sure I understand what you're referring to, but on the SkillWheel, the prerequisites are structured visually: For the main skills, the skill progression is clockwise; For the secondary skills (perks), progression is towards the center of the wheel (white lines are supposed to help).

For the above two points will be clarified on the pending info page...


magnomagus said:
My god, that is a brilliant piece of work! roms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol games

I did notice the loading time, but it seems to happen when the map loads. It stucks at 33% for a while. i don't think it will be a deal breaker, maybe it can also get better if the wheel is fully integrated and the old stuff cleaned up.

A few things I noticed immediately:

Aura of swiftness no longer needs to explain the necro thing since it is already visible from the wheel.

NOTE: Ofc you don't need to waste time with text bugs if you are busy i can do those myself as well.

I think you made the elemental summoning desc unneccesary longer by adding For barbarians...instead of 1+mage guild level... (people will understand that automatically)

I think I should remove the Twilight - Master of Curses requirement, this saves another complexity, is not needed for balance and keeps the wheel symmetrical

You should know, if you encounter a ballista requirement for imbue ballista, this is reported as a bug and should not be added as info.
Same applies to the searing fires skill which I see you already didn't add, good!


magnomagus said:
I think I see the issue with lag more clearly now:

Every time the hero levels up the whole thing (24 wheels) needs to be loaded in the level up screen. This causes up to 2 sec lag on my very fast PC with SSD, so surely can be worse on others. This is especially annoying when the hero makes a lot of levelups in row, like when using mentoring or sacrificing a relic or visiting a sphinx.
I don't know if this lag can cause sync issues in multiplayer.

I think if loosing that 60MB doesn't help it, a solution could be to load only 3 universal wheels in the levelup window.

EDIT: Reexamining Xazardous work, I noticed his wheels have all icons embedded in the background, while your system seems to load all skill icons as individual textures. So all his buttons are basically invisible but the highlights make it feel the same way. Possibly he ran into the same issue (lag caused by loading all these icons).

Is it maybe relatively simple to solve the issue the same way?:

1.ignore my previous idea and keep the backgrounds
2.make screenshots of what we have now (but with twilight added)
3.use those shots as the new backgrounds.
4.remove all texture references from the buttons, so they only use the highlights and sounds, not the icon textures?



@magno: Great that you like it! roms de xbox clasico en espa%C3%B1ol games I'll try to respond to your comments...

1) I don't think that description is understood automatically. I mean, one can "suppose" but wouldn't be sure until you read it in the description roms de xbox clasico en espa%C3%B1ol games and how about the +2 for Walker's Hut? I think it's fine to give this information clearly...

2) Aura of swiftness, agreed, I kept it because it was there but I rather remove that bit too.

3) Twilight, sure, I'll be happy to remove the prereq. It's just a 15 min work.

4) Loading time. I wish it was faster. By the way, in my experience trying it with different systems, I do not think SSD vs hard-drive makes a difference, but rather the CPU. Considering that CPU speeds haven't drastically improved in the last 5 years, the experience should not differ drastically between any two systems from the last 5 years.

The extra ~60MBs due to the backgrounds do not have any effect on the loading time. I am sure of this.

It's possible that loading the skill icon textures individually is responsible from part or most of the loading time, but it's not possible to do the changes you propose easily. I mean, it's really doing it all over again, which I really cannot at this point. Further, there is no guarantee that after all the humongous rework, the wheel will be significantly faster. Let me try to elaborate on the rework process:

a) Using the screenshots of the current wheel as the backgrounds of another wheel will result in "terrible" (I mean, really, horrendous) visual quality. The proper way of doing it (which I believe Azard used) is to place all those icons (appropriately resized) on the source image, which requires "many" hours of labor. Even then, it will look like garbage compared to what you see now... To confirm, please put two screenshots (at the same resolution) side by side: one from Azard's skillwheel and one from mine.

b) Removing the texture references means editing about 2950 (yeah, almost 3 thousand) files, which would take significantly longer than doing it again, so I would have to redo those files (windowmsbuttonshared files) from scratch...


Revisiting the current experience again:

i) It costs 4-6 seconds ONCE every game session, to load the skillwheel. I don't think anybody minds this as it is not during gameplay. By the way, to judge the time it takes on your system, please time the loading time of the same map with same settings with and without the skillwheel mod, and compare. If you measure anything larger than 6 seconds, I would like to hear.

ii) It costs about 1 extra second at every level-up. Only at crazy binge level-up moments, which is probably very rare to happen, this lag may be observably concerning. I mean, for 99% of the level-ups, it's a single level-up, and I'll ask seriously, do you guys think an extra second will negatively impact gaming experience? If anyone can time the extra loading time caused by the skillwheel scientifically (apples-to-apples), I would like to know if you measure anything longer than a full second.


So, I hope everyone likes it as it is, and finds the speed vs. aesthetics trade-off acceptable roms de xbox clasico en espa%C3%B1ol games

But please keep the comments coming... Unless it means doing it all-over again, I would like to fix any bugs you may find roms de xbox clasico en espa%C3%B1ol games

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thGryphn
thGryphn
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Famous Hero
roms de xbox clasico en espa%C3%B1ol games posted May 17, 2016 12:19 AM

Mario said:
It's really great mod!
Unfortunately in my case I stated, that since when I had started using it all my new saves  not work. When I try load saved game heroes V go to the desktop - the application stopped. Only first save from first day work correctly. I'm very sad because skill wheel looks amazing and it is very functional.
My computer is old: core 2 duo 8500 3,4 GHz, 4 GB RAM, Gigabyte Radeon HD 7780 1GB, HDD 1TB, system Windows 10 Pro 64 Bit, but heroes 5.5 working correctly with resolution 1920*1200 and very high details and xuxo graphic mod.
Maybe my computer is too slow for this sillwheel. Does somebody have similar problems with saves?



Which map? I would like to try...

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Mario
Mario
roms de xbox clasico en espa%C3%B1ol gamesroms de xbox clasico en espa%C3%B1ol games
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Known Hero
roms de xbox clasico en espa%C3%B1ol games posted May 17, 2016 12:47 AM
Edited by Mario at 01:01, 17 May 2016.

The map is H55 power of dragons ver. 2 from thread "[Heroes 5.5] Compatibile maps database". When I played at hot seat (and at single player)  at H55-3P-Epic map this happened too (save didn't work).
Until a game is in progress everything is all right, but when I try load save  - game crash.
Sorry for my English, I hope that you understood me.

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skeggy
skeggy
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Famous Hero
roms de xbox clasico en espa%C3%B1ol games posted May 17, 2016 01:20 AM

thGryphn said:


@Skeggy: I'm not sure I understand what you're referring to, but on the SkillWheel, the prerequisites are structured visually: For the main skills, the skill progression is clockwise; For the secondary skills (perks), progression is towards the center of the wheel (white lines are supposed to help).




I mean that in the case player clicks on the Arcane Omniscience, there should be, in the center of the wheel, either explanation what are prerequisites for the super-perk, or the lines with arrows that points from perks to super-perk, or the series of icons, in the center of the wheel that shows correct hierarchy.

Weather any kind click-selection in the wheel is made or not, after loading the quick save, which is the same like the real save, center of the wheel, where text goes, does not forget text from previous selection. Any other click-select just adds new text on the center of the screen. Same thing if there was no selection. Every map. Sometime game cannot load quick save and crashes, depends on the faction. Relatively new 64-bit notebook.



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etore
etore
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Adventuring Hero
roms de xbox clasico en espa%C3%B1ol games posted May 17, 2016 02:04 AM

Mario said:
When I try load saved game heroes V go to the desktop...Does somebody have similar problems with saves?

I had the same problem on the first map I tried the wheel (A Slugfest for Glory, IIRC). After some days, loading from any autosave crashed to desktop.
Clean installation, without other mods or maps.

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